Speed Rounds
Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
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#788 26-hours of 400x - Constant Prices
| Start: | Saturday, 04/09/10 10:00 |
| End: | Sunday, 05/09/10 12:00 |
| Description: | The farm limit is active. Per farm level, 300 units are supported.
- 15 minutes beginner protection.
- Paladin active (no items).
- No archers.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and bonus villages grow to 3000 points.
- Packet academy. Nobleman prices are constant. Warning: noble prices not standard
- 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
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| Player limit: | 100 | | Requirements for victory: | |
| Speed: | 400 |
| Unit speed: | .5 |
| Sleep mode: | Yes |
| Account sitting: | No |
| Morale: | No |
| Building queue: | Yes |
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